TeaPacket v0.0.1
Multiplatform Game Engine
Loading...
Searching...
No Matches
TeaPacket.hpp File Reference

Go to the source code of this file.

Namespaces

namespace  TeaPacket
 

Functions

bool TeaPacket::Initialize ()
 
bool TeaPacket::ShouldRun ()
 
void TeaPacket::Tick ()
 Perform all engine functionality for 1 frame (or Tick).
 
void TeaPacket::DeInitialize ()
 De-initialize all engine functionality.
 
void TeaPacket::RunEngine ()
 A helper function which handles the basic engine loop automatically.