TeaPacket
v0.0.1
Multiplatform Game Engine
Loading...
Searching...
No Matches
TeaPacket.hpp
Go to the documentation of this file.
1
//
2
// Includes basic, generalized engine behavior.
3
//
4
#pragma once
5
6
namespace
TeaPacket
7
{
10
bool
Initialize
();
13
bool
ShouldRun
();
15
void
Tick
();
17
void
DeInitialize
();
18
20
void
RunEngine
();
21
}
TeaPacket
Definition
AssetReader.hpp:7
TeaPacket::ShouldRun
bool ShouldRun()
TeaPacket::Initialize
bool Initialize()
TeaPacket::DeInitialize
void DeInitialize()
De-initialize all engine functionality.
TeaPacket::RunEngine
void RunEngine()
A helper function which handles the basic engine loop automatically.
TeaPacket::Tick
void Tick()
Perform all engine functionality for 1 frame (or Tick).
include
TeaPacket
TeaPacket.hpp
Generated by
1.13.2