TeaPacket v0.0.1
Multiplatform Game Engine
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#include <ShaderVariable.hpp>
Public Attributes | |
float | f |
signed int | i |
unsigned int | ui |
Texture * | tex |
float TeaPacket::Graphics::ShaderVariableValue::f |
signed int TeaPacket::Graphics::ShaderVariableValue::i |
Texture* TeaPacket::Graphics::ShaderVariableValue::tex |
unsigned int TeaPacket::Graphics::ShaderVariableValue::ui |