TeaPacket v0.0.1
Multiplatform Game Engine
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CTeaPacket::Assets::AssetStream | |
CTeaPacket::Graphics::Display | Represents a singular viewable area |
▼Cstd::logic_error | |
▼CTeaPacket::Error::NotImplemented | Error for functionality that is not implemented yet |
CTeaPacket::Error::FunctionNotImplemented | Error for a specific function that is not implemented yet. Essentially a stub to allow the function to exist, but error when calling it |
CTeaPacket::Graphics::Model | Represents a piece of render-able geometry |
CTeaPacket::Graphics::Shader | A combined shader (or program) in the rendering pipeline. Used to interpret and render Model data |
CTeaPacket::Graphics::ShaderVariable | |
CTeaPacket::Graphics::ShaderVariableType | Represents a variable within a shader |
CTeaPacket::Graphics::ShaderVariableValue | |
CTeaPacket::Graphics::Texture | |
CTeaPacket::Math::Vector< T, i > | A template class for all base Vector types |
CTeaPacket::Graphics::Viewport | Represents a singular renderable area. These can be used as textures, or blit to Displays to present to the user |