TeaPacket v0.0.1
Multiplatform Game Engine
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NTeaPacket
 NAssetsFunctionality relating to files
 CAssetStream
 NErrorCustom errors specific to TeaPacket
 CFunctionNotImplementedError for a specific function that is not implemented yet. Essentially a stub to allow the function to exist, but error when calling it
 CNotImplementedError for functionality that is not implemented yet
 NGraphicsFunctionality relating to drawing graphics to the screen
 CDisplayRepresents a singular viewable area
 CModelRepresents a piece of render-able geometry
 CShaderA combined shader (or program) in the rendering pipeline. Used to interpret and render Model data
 CShaderVariable
 CShaderVariableTypeRepresents a variable within a shader
 CShaderVariableValue
 CTexture
 CViewportRepresents a singular renderable area. These can be used as textures, or blit to Displays to present to the user
 NMathMath related functions and classes for TeaPacket
 CVectorA template class for all base Vector types