TeaPacket v0.0.1
Multiplatform Game Engine
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Texture.hpp File Reference
#include <vector>
#include "Platform/Graphics/PlatformTexture.hpp"

Go to the source code of this file.

Classes

class  TeaPacket::Graphics::Texture
 

Namespaces

namespace  TeaPacket
 
namespace  TeaPacket::Graphics
 Functionality relating to drawing graphics to the screen.
 

Enumerations

enum  TeaPacket::Graphics::TextureFilterType : unsigned char { TeaPacket::Graphics::TEXTURE_FILTER_POINT , TeaPacket::Graphics::TEXTURE_FILTER_LINEAR }
 
enum  TeaPacket::Graphics::TextureWrapType : unsigned char { TeaPacket::Graphics::TEXTURE_WRAP_REPEAT , TeaPacket::Graphics::TEXTURE_WRAP_MIRROR , TeaPacket::Graphics::TEXTURE_WRAP_CLAMP }
 
enum  TeaPacket::Graphics::TextureFormat : unsigned short { TeaPacket::Graphics::TEXTURE_FORMAT_RGBA8 , TeaPacket::Graphics::TEXTURE_FORMAT_RGB8 }