TeaPacket v0.0.1
Multiplatform Game Engine
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Shader.hpp File Reference
#include <string>
#include <vector>
#include "Platform/Graphics/PlatformShader.hpp"
#include "TeaPacket/Graphics/ShaderVariable.hpp"

Go to the source code of this file.

Classes

class  TeaPacket::Graphics::Shader
 A combined shader (or program) in the rendering pipeline. Used to interpret and render Model data. More...
 

Namespaces

namespace  TeaPacket
 
namespace  TeaPacket::Graphics
 Functionality relating to drawing graphics to the screen.