TeaPacket v0.0.1
Multiplatform Game Engine
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#include <string>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | TeaPacket |
namespace | TeaPacket::Assets |
Functionality relating to files. | |
Functions | |
std::string | TeaPacket::Assets::ReadTextAsset (const std::string &path) |
Read an asset from the Asset Registry in plain text form. | |
std::vector< char > | TeaPacket::Assets::ReadAllBytesFromAsset (const std::string &path) |
Read the raw bytes from an Asset in the Asset Registry. | |